![]() ![]() Both existing A7 and future A8 devices will rely on Metal to deliver a better graphics than what’s was possible through OpenGL technology in iOS 7.īy coupling an advanced mobile chip with a new framework for developers, Apple is also able to push the performance envelope. It is a new feature (or API, really) in iOS 8 that allows developers to make console-grade games for your iPhone and iPad. And that's all thanks to Metal.Īpple announced Metal at WWDC 2014. The San Diego track was especially tricky, because you had to drive in weird places beyond the road, such as through shipping containers, but everything played smoothly and fast and, well, could have looked like it was being played on a new-generation gaming console in our living room. That's not the case performance hasn't suffered at all. With so many graphics-heavy effects included, you'd expect Asphalt 8 to feel slow. The London track was clear from any bad weather, but the crisp skies appeared especially blue and realistic. On some tracks, such as the Alps, the snowfall effect on the mountain tops and upon the camera looked quite impressive and detailed. When the game first loaded the Tokyo track on our iPhone 6 Plus, we were quite impressed by how vivid the raindrops and various weather effects looked. A bunch of screenshots are below, so you can see all the major changes for yourself, including the enhanced graphics. There's even a new San Diego Harbor area, complete with an aircraft carrier and helicopters. It has a variety of opponents - three times as many as any other Asphalt game - and the update also includes five new cars, such as the Koenigsegg One: 1 and Maserati MC12. Straight away, we noticed the spiffy enhanced graphics, plus a new Metal-exclusive season. Racing game Asphalt 8: Airborne was first released in 2013, but as one of the first Metal-optimised games available, Pocket-lint immediately downloaded the updated app to give it a whirl. ![]()
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